Año: 2016
ISSN: 1836-8301
Título revista: Digital Culture & Education
Año; mes; volumen; (nº): págs de la revista: 2016; Noviembre; 8;
(3)
Idioma: Inglés
Fuente: Digital Culture & Education (DCE)
Formato: Web
Temáticas: Tecnologías de la información y la comunicación
Descriptores: educación, nuevas tecnologías, internet
Resumen:
SUMARIO:
- Museums, games, and historical imagination: Student responses to a games-based experience at the Australian national maritime museum/ Leonie Rowan, Geraldine Townend & Catherine Beavis with Lynda Kelly & Jeffrey Fletcher
- Socratic dialogue as a teaching and research method for co-creativity?/ Keith Stenning, Alexander Schmoelz, Heather Wren, Elias Stouraitis, Theodore Scaltsas, Konstantine Alexopoulos & Amelie Aichhorn
- Navigating digital publics for playful production: A cross-case analysis of two interest-driven online communities/ Ksenia A. Korobkova & Matthew Rafalow
- Fluctuating Linguistic Repertoires – Upper Secondary Students’ Blogging As Part Of Learning English As A Second Language/ Rhonwen Bowen, Annika-Lantz Andersson & Sylvia Vigmo
- Culture matters ? engaging students in redesigning coursework with digital components/ Amy Owen
- Deep assessment: an exploratory study of game-based, multimodal learning in Epidemic/ Jennifer Jenson, Suzzane de Castell, Kurt Thumlert & Rachel Muehrer
- Interests-in-motion in an informal, media-rich learning setting/ Ty Hollett